Devlog - Release Note for Version 1.0 C (0110cR)


Release Note for Version 1.0 C (0110cR):
- Changes
- The spawn system has been changed to match with the new enemies and with the difficulties
- New Features
- Added 2 new enemies to the game
- Vertical Enemy
- Vertical speed (y) is random (between 4 and 14)
- Horizontal speed (x) is 0
- Color is magenta
- Trail is little longer
- Damage deal is -1.25 health when touched
- Horizontal Enemy
- Vertical speed (y) is 0
- Horizontal speed (x) is random (between 4 and 14)
- Color is magenta
- Trail is little longer
- Damage deal is -1.25 health when touched
- Vertical Enemy
- Added new Release Notes Menu
- Is accessable from About Game Menu under 'Controls' button
- Every new things in the newest update will be shown here
- Added 2 new enemies to the game
- Known issues
- When a player dies while fighting with the boss, the boss won't be deleted (03-10c)
- When a player buys more health, gray background won't show (04-10c)
---Next Update: 01. 08. 2025 (Version 1.0 D, build 0110dR); THE LAST UPDATE FOR THE VERSION 1.0, THEN WE WILL RELEASE BETA VERSIONS FOR THE NEXT MAJOR UPDATE 1.1 (you can check for new beta versions HERE.---
New enemies:
We have decided that we should add more enemies in this early state. That's why we added 2 new, but similar, enemies - Vertical and Horizontal enemy. This enemies can move only on one axis - x or y.
Vertical Enemy can move only on y axis. Color is magenta and damage deal to the player is -1.25 health when touched. In comparison to Basic Enemy (red), he deals -1.00 health when touch, so it is not that worse.
Horizontal Enemy is copy of Vertical Enemy. Only thing that is different is axis that he can move on. Speed is same, it is random between 4 and 14, so everytime that those enemies spawn will have different speed, which make them uniqe.
In this picture you can see magenta enemies, which are Vertical and Horizontal Enemies. Those white lines and arrows are they way that they will move (those lines and arrows aren't in the game!).
New Release Notes Menu
We also added another new menu! Today, we added Release Notes Menu to the game, so everytime you will play, you can chceck what's new even without internet or this devblog! It is a simple design menu, where the most importants feature and changes is showing. We think it is great way to show what we are working on!
Files
Get Pixel Rush
Pixel Rush
Dodge enemies, buy upgrades and survive!
Status | Released |
Author | halabula |
Genre | Strategy |
Languages | English |
Accessibility | Color-blind friendly |
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